Project: A brief history of time

WebGL demo using HTML5 and webcam. Note this piece requires a modern browser that supports native webcam access, such as Chrome or Firefox, and WebGL.

A simple tweak to the previous post, this one is essentially a 3D slitscan. More recently changed pixels are nearer, older ones are further away.

I have left the source un-minified, so if you are interested you can see exactly how it works. Enjoy!


See www.brown-and-son.com for up-to-date news and comment on digital art and design.


Instruction
This piece requires a webcam. Move around to see your body turned into particles.


Format
HTML5 / WebGL.


Copyright 2001-2014 Daniel Brown




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