Project: Smoke And Mirror

WebGL demo using HTML5 and webcam. Note this piece requires a modern browser that supports native webcam access, such as Chrome or Firefox, and WebGL.

Continuing my WebGL shader studies, here's one that simulates smoke patterns responding to the webcam. This is my favourite one.

I have left the source un-minified, so if you are interested you can see exactly how it works. Enjoy!


See www.brown-and-son.com for up-to-date news and comment on digital art and design.


Instruction
This piece requires a webcam. Move around to see your body turned into particles.


Format
HTML5 / WebGL.


Copyright 2001-2014 Daniel Brown




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