Project: GEL

WebGL demo using HTML5 and webcam. Note this piece requires a modern browser that supports native webcam access, such as Chrome or Firefox, and WebGL.

Continuing my WebGL shader studies, here's one that simulates gel-like fluidity and refraction.

This piece uses two textures creating using original images used under Creative Commons license, by Flickr users Ben Salter and Karen Neoh.

I have left the source un-minified, so if you are interested you can see exactly how it works. Enjoy!

See for up-to-date news and comment on digital art and design.

This piece requires a webcam. Move around to see your body turned into gel.

HTML5 / WebGL.

Copyright 2001-2014 Daniel Brown

> Back to menu